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Home»Travel, Food & Events»[Poe 2] HulkSmash Update – 180k Armour Achieved, 200k on the Horizon
Travel, Food & Events

[Poe 2] HulkSmash Update – 180k Armour Achieved, 200k on the Horizon

CarnariusBy CarnariusSeptember 19, 202529 Comments1 Min Read
[Poe 2] HulkSmash Update – 180k Armour Achieved, 200k on the Horizon
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My Written Guides:

PoB:

0:00 Intro
1:41 Map Showcase and Armour vs ES
12:03 Gem Setup Changes
18:32 Item Improvements

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#poe #poe2 #pathofexile #pathofexile2 #armour #titan

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180k 200k Achieved Armount TV Armour best nasus best nasus eu best nasus euw Best nasus world carnarius carnarius lol carnarius nasus carnarius v2 carnarius_v2 carnariusv2 challenger nasus Horizon HulkSmash poe Update
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29 Comments

  1. @hhdkgnn5300
    @hhdkgnn5300 on September 19, 2025 1:01 pm

    3:59 How does 89k become 180k? In addition to Scavenged Plating and Charge Regulation, there needs to be an extra 20% more in defense amplification for it to be possible to go from 89k to 180k. I've looked everywhere and I still don't understand.

    Reply
  2. @Elati0n
    @Elati0n on September 19, 2025 1:01 pm

    Any chance you could do a video on 1h mace crafting or reply with a method of crafting or is it basically just find %phys, greater abrasive, perfecg abrasive, battle, and haste

    Reply
  3. @MrDindooify
    @MrDindooify on September 19, 2025 1:01 pm

    Is this general build budget friendly? Obviously not the super high armor gear part just the baseline.

    Reply
  4. @ThePremiier
    @ThePremiier on September 19, 2025 1:01 pm

    Thanks for this update. I'm using Witch Hunter so i tweaked it a bit to use more weapon set points, feeling really tanky now with around 50k armour and not using the 1.1k gloves yet and also using the surrounded helmet. Think with the gloves and a better armour and jewels i can reach around 75k. Area of effect is amazing now too, combined with WH explosions i clear the whole screen really consistenly. Just wish we could fit herald of ice into it, would love me some shatter screens.

    Reply
  5. @Gehitmusiken
    @Gehitmusiken on September 19, 2025 1:01 pm

    Incredible build. There's a lil trick to get both armour and more damage if you want to explore that: molten being, vengeful fury, ngamanhu's charm and stacking as much rage as possible with berserk. With the charm and molten being you get max rage from a single hit of a mob and it's easy to sustain. Alternatively fireflower amulet to get max rage every time you hit a mob.

    It might also be worth exploring the self Ignite and the other one close to molten being for 50% more when being ignited. Maybe avatar of fire and The Molten Ones gift to be able to break armour with fire.

    Reply
  6. @demystake
    @demystake on September 19, 2025 1:01 pm

    I'm glad you tested it so I don't have to. I am waiting for the real atlas passive tree and more league content to be available before I play chonky titan. The biggest issue with the titan right now is that the only available farming strategy is zooming maps, if ghosted 8 modded boss rushing, something like Harvest or ghosted exiles was a thing then Titan would be S+ tier right now.

    Reply
  7. @Neraojebog
    @Neraojebog on September 19, 2025 1:01 pm

    following carnarius from 0.2 and i can confirm, if you need smth stable without getting nuked, play his builds. don't be a metaslave, follow & subscribe to this chad!

    Reply
  8. @Ersb99
    @Ersb99 on September 19, 2025 1:01 pm

    Brother LOVE your build but I CANT PLAY LEAP slam on controller sadly, ANY other skill to clean as good as you and still TANK arbiter of ash

    Reply
  9. @systemtrend3194
    @systemtrend3194 on September 19, 2025 1:01 pm

    more vids please thanks!

    Reply
  10. @AnkouDullahan
    @AnkouDullahan on September 19, 2025 1:01 pm

    At least last season, beserk gave additional bonus to the skills that boosted stun threshold and armour. I had something like 60-something rage and with beserk giving it 50+% boost definitely felt crazy good defensively.

    Reply
  11. @guilhermeokada4168
    @guilhermeokada4168 on September 19, 2025 1:01 pm

    That fking abyss monster with ground degen and reduced regen is absurd…

    Reply
  12. @originmee3174
    @originmee3174 on September 19, 2025 1:01 pm

    Can it tank executioner guillotine ? lol

    Reply
  13. @googleplaynow9608
    @googleplaynow9608 on September 19, 2025 1:01 pm

    If only there was a way to get boneshatter to prime for stun.😭

    Reply
  14. @Flakzor123
    @Flakzor123 on September 19, 2025 1:01 pm

    I do agree on the ES vs Armor discussion, that said I leaguestarted as a ed/contagion lich this time and I'm sitting at 14k es at level 93 with 25% "bypass" into nothing (since life cant change when you have ES due to the lich ascendancy nodes). No evasion or armor to speak of BUT given the build relies on curses the tempchains blasphemy aura lets me run around the map weaving in between packs, if I drop the despair cursed ground and 2 dark effigies they absolutely light up anything that spawns into the area as well. My gear is basically dirt cheap as well (something like a 1div chestpiece), I was at 6.4k es coming out of the campaign due to gambling and crafting a bit (sortof pseudo ssf at that point because I didn't want to get stuck windowshopping for stuff I couldn't afford). Gearing an ES character has never been this easy before. Apart from not paying attention a few times late in campaign this character has never died though I have only done the first 3 simulacrums thus far. Convalescence + strong ES recharge is essential though and quick recharge as well so you don't have to tap the button prematurely.

    Reply
  15. @SeksHorde
    @SeksHorde on September 19, 2025 1:01 pm

    Hey man, trying out the build today! Just a quick question, what's the rotation for single target? And which skills goes to weapon swap (Nebuloch)?

    Reply
  16. @jasonsherman7874
    @jasonsherman7874 on September 19, 2025 1:01 pm

    Hey Carn what would you recommend for a weapon if Neb isn't really an option? (I play SSF). Would 2h and a different skill (maybe hammer) be a better option than shield wall for single target?

    Reply
  17. @lolleonlolable
    @lolleonlolable on September 19, 2025 1:01 pm

    problem with es is u dont have regen, if all those 15-20k es builds had 2-3k es regen they would be kinda good

    Reply
  18. @lolleonlolable
    @lolleonlolable on September 19, 2025 1:01 pm

    yea balance is weird atm, even classes that should be kinda weak just facetank everything, like amazon/deadeye even, you can get like 2k life 3-4k es and so much evasion that u bearly get hit and IF u get hit you have so much evasion that ghost dance recovers like 3-4k es per hit (and you have 6 stacks) and they refill kinda fast, so that 2k life 4k es is basicly, 26k ehp as long as u dont get oneshot with a 6k+ hit. potentially even more because if u get hit 6 times with like 80%chance to evade u prolly have 1-2 charges again.
    also even if u get hit u have deflection so your 6k pool is not really just 6k its like like 8k+ and thats alot.
    so … yeah even the class thats the fastest in the game can be almost immortal, its kinda stupid atm. everyone crying about how broken es is, i play a es build, i have 16k es, im not tanking shit, no block no armor no evasion, shit hits me for 4-5k sometimes.

    Reply
  19. @True_Draconian
    @True_Draconian on September 19, 2025 1:01 pm

    Ah nice I log in in he's video XD

    Reply
  20. @rthunderwood8818
    @rthunderwood8818 on September 19, 2025 1:01 pm

    They dont need to do anything about armor, its great now how it is, leave it. If you build into armor you deserve to be tanky. And even if you have a massive amount – its not full proof. Chaos damage and DOTs can still get you if you dont build to tank those as well

    Reply
  21. @amerigo3000
    @amerigo3000 on September 19, 2025 1:01 pm

    one thing: you wrote "Grounding Charm and Thawing Charm are the most important ones in my opinion, after that you can get for example Silver Charm or Antidote Charm" but now you are using 3 completely different ones. any advise here?

    Reply
  22. @4fatihc
    @4fatihc on September 19, 2025 1:01 pm

    can we make this build 1 button some how

    Reply
  23. @XSY-88
    @XSY-88 on September 19, 2025 1:01 pm

    nice content 🙂 i hope you record your item crafts 😀

    Reply
  24. @cozyboy3129
    @cozyboy3129 on September 19, 2025 1:01 pm

    Where are your attack speed for shield wall coming from? Mine is so slow.
    And yes, crafting video please.

    Reply
  25. @Childofthanos13
    @Childofthanos13 on September 19, 2025 1:01 pm

    Imo stacking armor and energy shield is OP asf. Especially with recoup

    Reply
  26. @lomo7358
    @lomo7358 on September 19, 2025 1:01 pm

    where is the single target damage?

    Reply
  27. @ccsccsccsccs
    @ccsccsccsccs on September 19, 2025 1:01 pm

    armour>ES, completely agree. armour is a hard cap on damage. ES can go down and be limited to recharge, fast recharge, ES recovery penalty etc. ES is just a defense layer to prevent one shot unless you have invested into ES leech etc

    Reply
  28. @AngelosRitter
    @AngelosRitter on September 19, 2025 1:01 pm

    i went your build path along all the way to Level 79, then i specced more into Life regen per second, and ended up surviving the Trial of Chaos Bird´s Tornado attack, full head on. i even outhealed it with 1.1k regen per second with an Armour of about 80k. it was a GOOD feeling.

    Reply
  29. @hachira
    @hachira on September 19, 2025 1:01 pm

    no offense but my dude you're showing a build that took 9mn to clear a map which skipped half of the abyssal depth and requires 2 buttons to kill white mobs
    there was so much tradeoff of tankiness vs speed and clear that you entirely missed the whole armour vs es+ev argument
    it's simple: if you're doing a right side of the tree build, you invest like 10-15 points into defenses, run hybrid gear with ghost shroud and you match this level of tankiness. and the bossing dmg is unchanged, 20s max difficulty xesht so that's not particularly impressive
    tankiness: high
    bossing: mid
    clear speed: dogshit

    i know you can reroll titan into anything and i know u can specc him into speed, but the fundamental issue remains: on the left side of the tree you have to make a tradeoff for a fine balance between all 3 major criteria (which is kinda fair to a certain extent). the right side of the tree doesnt give a fk and gets it all. and it's even dumber once u include range clearing as a multiplicative source of defense, they cant hit you if they're dead offscreen basically. also fun fact about defenses: a huntress with lycosidae or a rare shield can block cap with 5 points on the tree and 0 investment anywhere else which nearly doubles her ehp. compare this to the requirement on the left side and tell me how you feel about it.

    maybe we will need a tanky build in 0.4 who knows, but we're only judging the current state of the game not the future. and right now armour vs right side (they come as a package since many nodes are hybrid, ev+deflection and es+ev) doesnt look too hot. and who knows, maybe druid will have access to armour+ES and he will be the new king of tankiness.

    Reply
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